Dec 31, 2008
Dec 30, 2008
best of '08
hmmm... lemme think..
- tatsunoko vs. capcom
- playing street fighter iv, and getting schooled by a blanka player...and playing tekken 6.
- having lots of sex
- watching the dark knight twice
- robert downey jr. in tropic thunder AAANNNND iron man.
- dropping my modded ps2 and finding out it still works like a charm.
- my 360 getting an rrod, then buying a new arcade model (which happens to be the best and most reliable model.)
- finding a retardedly easy method for booting my imports on wii, and using the same method to get free virtual console games out of it. :-D
- working in NYC for over a year.
- ruling in my art major
- tropic thunder
- tropic thunder the 2 hr director's cut
aahhhh, good year, good year... may i also add that i was in one band, now i'm in another which is totally sweet because it smokes my last band.
now for a tiny video game review:
Naruto Shippuuden: Gekitou Ninja Taisen EX 3.
it's clash of ninja revoltuion but it's the original. this is the third entry in the series, i purposely skipped the first two entries because they seemed kinda crappy to me.
this version of the game beefs up the fighting mechanics while screwing up everything else. how are part 2 characters still using moves from gekitou ninja taisen 2...which was on the GC and RELEASED IN 2003?? blah, but it's still fun. the multi-player is where it's at...the new characters rule, and the part 2 versions of the main characters actually beast in this game.
the visuals are nice and sharp, all in cel-shaded glory. the gameplay is the same as GNT!4, only more *gasp* fair and balanced. the strongest characters got nerfed, and you can replace on the ground which is back, because 8ing was stupid and decided not to put it in the last two games.
the single player campaign is terrible, you basically have to run through a maze and fight your supposed enemy, while fighting many generic ninjas in the process... this can be remedied by simply double jumping over the swarm of generic ninjas... there you beat it in 30 minutes.
overall, i think it's a fine game, from a fighting game enthusiast standpoint. it sucks if you're all about the fan service.
i give it a 7.
happy new year fellerz.
-m
- tatsunoko vs. capcom
- playing street fighter iv, and getting schooled by a blanka player...and playing tekken 6.
- having lots of sex
- watching the dark knight twice
- robert downey jr. in tropic thunder AAANNNND iron man.
- dropping my modded ps2 and finding out it still works like a charm.
- my 360 getting an rrod, then buying a new arcade model (which happens to be the best and most reliable model.)
- finding a retardedly easy method for booting my imports on wii, and using the same method to get free virtual console games out of it. :-D
- working in NYC for over a year.
- ruling in my art major
- tropic thunder
- tropic thunder the 2 hr director's cut
aahhhh, good year, good year... may i also add that i was in one band, now i'm in another which is totally sweet because it smokes my last band.
now for a tiny video game review:
Naruto Shippuuden: Gekitou Ninja Taisen EX 3.
it's clash of ninja revoltuion but it's the original. this is the third entry in the series, i purposely skipped the first two entries because they seemed kinda crappy to me.
this version of the game beefs up the fighting mechanics while screwing up everything else. how are part 2 characters still using moves from gekitou ninja taisen 2...which was on the GC and RELEASED IN 2003?? blah, but it's still fun. the multi-player is where it's at...the new characters rule, and the part 2 versions of the main characters actually beast in this game.
the visuals are nice and sharp, all in cel-shaded glory. the gameplay is the same as GNT!4, only more *gasp* fair and balanced. the strongest characters got nerfed, and you can replace on the ground which is back, because 8ing was stupid and decided not to put it in the last two games.
the single player campaign is terrible, you basically have to run through a maze and fight your supposed enemy, while fighting many generic ninjas in the process... this can be remedied by simply double jumping over the swarm of generic ninjas... there you beat it in 30 minutes.
overall, i think it's a fine game, from a fighting game enthusiast standpoint. it sucks if you're all about the fan service.
i give it a 7.
happy new year fellerz.
-m
Dec 26, 2008
fate/unlimited codes
i promise you this will be brief.
based on an eroge thinger by type-moon, this is a 2-d fighter made by cavia, 8ing and type-moon. it's published by capcom as well so is that like, awesome?
actually, it isn't that great.
you see, i'll play any fighter thrown at me, thing is, it just doesn't appeal to me.
the fighting system is reminiscent of the naruto gekitou ninja taisen series, only less simplified, it's also like a 3-d version of melty blood (a game which i actually like..)
it's an expected fighting system.
in general it's a fighting game for hardcore wapanese weeaboos who'll probably summon the wrath of fart ninjas should they read me review.
it's average...
VERY AVERAGE.
6/10
combos are interesting to pull off, and don't necesarily require me bashing the controller against my ass to get something cool, they're actually hard to pull off...
also note, that i don't support buying games for playstation 2, ('cept for yakuza 2 which is awesome sauce) because i have all of my "arrgghhh me matey" tools to get everything for free.
yes, i would download a car if i had the technology/tools to do it dumbass.
k, i'm gonna enjoy the rest of my break, happy holidays to all.
-m
based on an eroge thinger by type-moon, this is a 2-d fighter made by cavia, 8ing and type-moon. it's published by capcom as well so is that like, awesome?
actually, it isn't that great.
you see, i'll play any fighter thrown at me, thing is, it just doesn't appeal to me.
the fighting system is reminiscent of the naruto gekitou ninja taisen series, only less simplified, it's also like a 3-d version of melty blood (a game which i actually like..)
it's an expected fighting system.
in general it's a fighting game for hardcore wapanese weeaboos who'll probably summon the wrath of fart ninjas should they read me review.
it's average...
VERY AVERAGE.
6/10
combos are interesting to pull off, and don't necesarily require me bashing the controller against my ass to get something cool, they're actually hard to pull off...
also note, that i don't support buying games for playstation 2, ('cept for yakuza 2 which is awesome sauce) because i have all of my "arrgghhh me matey" tools to get everything for free.
yes, i would download a car if i had the technology/tools to do it dumbass.
k, i'm gonna enjoy the rest of my break, happy holidays to all.
-m
Dec 25, 2008
Worst of 08
Some of my worst experiences of the year. Discuss.
1. Worst game I actually had high expectations from: Silent Jill Origins (PS2)
2. Lousiest song I heard in 2008: I'm afraid I only had 6 very good songs on infinite loop in my playlist the whole year :(
3. Least enjoyable movie theater experience: 007 Quantum of Solace 007
4. Least enjoyable in-movie snack: The Inedible Popcorn during The Incredible Hulk
5. Worst book I read.. well, tried to read this year: Marketing Management by Philip Kotler
6. Least enjoyable movie experience at home: The Dark Knight
7. Biggest gripe of 2008: I have one full year of MBA studies remaining
8. Most boring cartoon of 2008: Kung Poo Panda
9. Worst WWE moment: All of them
10. Worst FINAL FANTASY XII moment: The last time I played the game was in Feb 2008. So last week I felt like resuming my 35-hour save-game. And so I started off, and after 45 minutes of grinding and finally getting the GAME OVER / YOU LOSE screen, I remembered exactly why the hell I never played this game since Feb 2008.
@#$%!
1. Worst game I actually had high expectations from: Silent Jill Origins (PS2)
2. Lousiest song I heard in 2008: I'm afraid I only had 6 very good songs on infinite loop in my playlist the whole year :(
3. Least enjoyable movie theater experience: 007 Quantum of Solace 007
4. Least enjoyable in-movie snack: The Inedible Popcorn during The Incredible Hulk
5. Worst book I read.. well, tried to read this year: Marketing Management by Philip Kotler
6. Least enjoyable movie experience at home: The Dark Knight
7. Biggest gripe of 2008: I have one full year of MBA studies remaining
8. Most boring cartoon of 2008: Kung Poo Panda
9. Worst WWE moment: All of them
10. Worst FINAL FANTASY XII moment: The last time I played the game was in Feb 2008. So last week I felt like resuming my 35-hour save-game. And so I started off, and after 45 minutes of grinding and finally getting the GAME OVER / YOU LOSE screen, I remembered exactly why the hell I never played this game since Feb 2008.
@#$%!
Dec 13, 2008
tatsunoko vs. capcom review
didn't i promise this sometime ago?
anyway, i finally snagged a copy of this game last night, after work.
i have the righteous story posted on gamefaqs, so you guys can read that part there...
i originally wanted to tell this review in pictures, but i'm too tired.
first off, if you ever plan on buying this game, you need one of the following:
- japanese wii
- mod chip
- wiibrew/gecko os loader
- wii freeloader (only works with firmware 3.2 and lower.)
if you have any of those, you're good to go.
from the start, you get 18 characters, you can unlock an additional 4 characters with points you win from completing game modes such as:
arcade
time attack
survival
and,
mini-game mode
there are also other modes like training, versus, options, you know the standard 2-d fighter deal.
gameplay is provided via 4 button control scheme, you have a partner button, a weak attack, a medium attack and a strong attack. this may turn off gamers that are used to playing with a 6-button set up, though i admit, at first i was a bit turned off by the set-up, as time with the game progressed it became second nature, and actually feels right with this game.
you can also do the following:
aerial raves (air combos)
tag out aerial (V. Aerial Rave)
baroque (cancels out of a combo, requires red health to execute.)
mega crash (TvC's version of GG's burst)
double team supers
delayed team supers
regular supers
double jumping
triple jumping (for a few characters)
dashing
air dashing
push blocking (or advanced guard)
you put all of this stuff together, and you have one pretty sweet fighter.
the different options of movement, and how to win a match really makes up for the lack of a 6 button control scheme.
you have pretty much a one, two punch, flashy visuals, combos, solid control set-up, very responsive, fast paced fighting. this is marvel vs. capcom without the marvel, and a wii-exclusive.
you have 18 characters to start, 16 regular characters, 2 giant characters (which require no partner to use since they take up most of the screen.) and four additional characters that will not be in the arcade versions of this game.
after playing this game for about a day and a half, this is wii's best fighter, hands down. the options of movement, the quick, responsive controls, awesome characters (even better tatsunoko characters, most of tatsunoko's cast trumps over capcom's in terms gameplay.)
it's so user friendly, it's insane, but if you have some good competition (i.e. force a friend to play with you.) it's a total blast.
the music is comprised of remixes from various capcom titles, and the theme songs from which the tatsunoko characters represent. and it works, i especially like those classic tatsunoko themes, in all of their 70's glory.
the capcom themes aren't bad either, but i won't say anything because, well, you've heard them before..
and alex has his 2 boots 2 da mouf move, which is a super duper plus. have you ever seen a fast grappler? 8ing/capcom pretty much gave alex a crapload of crystal meth, and a 24 pack of redbull all mixed in a giant container for alex to drink in one shot.
so if you like capcom crossovers, mahvel style gameplay, scoops haagen daz and curleh mustaches, give this game a shot.
9.5 (i would give it a 9.0 but read my story on gamefaqs on how i got this game, it was epic win, so it deserves .5 higher...for that alone.)
oh, and the boss is a little biggity *****, you thought abyss was easy? oohhh maaannn...
if you're looking to import, you won't be disappointed.
anyway, i finally snagged a copy of this game last night, after work.
i have the righteous story posted on gamefaqs, so you guys can read that part there...
i originally wanted to tell this review in pictures, but i'm too tired.
first off, if you ever plan on buying this game, you need one of the following:
- japanese wii
- mod chip
- wiibrew/gecko os loader
- wii freeloader (only works with firmware 3.2 and lower.)
if you have any of those, you're good to go.
from the start, you get 18 characters, you can unlock an additional 4 characters with points you win from completing game modes such as:
arcade
time attack
survival
and,
mini-game mode
there are also other modes like training, versus, options, you know the standard 2-d fighter deal.
gameplay is provided via 4 button control scheme, you have a partner button, a weak attack, a medium attack and a strong attack. this may turn off gamers that are used to playing with a 6-button set up, though i admit, at first i was a bit turned off by the set-up, as time with the game progressed it became second nature, and actually feels right with this game.
you can also do the following:
aerial raves (air combos)
tag out aerial (V. Aerial Rave)
baroque (cancels out of a combo, requires red health to execute.)
mega crash (TvC's version of GG's burst)
double team supers
delayed team supers
regular supers
double jumping
triple jumping (for a few characters)
dashing
air dashing
push blocking (or advanced guard)
you put all of this stuff together, and you have one pretty sweet fighter.
the different options of movement, and how to win a match really makes up for the lack of a 6 button control scheme.
you have pretty much a one, two punch, flashy visuals, combos, solid control set-up, very responsive, fast paced fighting. this is marvel vs. capcom without the marvel, and a wii-exclusive.
you have 18 characters to start, 16 regular characters, 2 giant characters (which require no partner to use since they take up most of the screen.) and four additional characters that will not be in the arcade versions of this game.
after playing this game for about a day and a half, this is wii's best fighter, hands down. the options of movement, the quick, responsive controls, awesome characters (even better tatsunoko characters, most of tatsunoko's cast trumps over capcom's in terms gameplay.)
it's so user friendly, it's insane, but if you have some good competition (i.e. force a friend to play with you.) it's a total blast.
the music is comprised of remixes from various capcom titles, and the theme songs from which the tatsunoko characters represent. and it works, i especially like those classic tatsunoko themes, in all of their 70's glory.
the capcom themes aren't bad either, but i won't say anything because, well, you've heard them before..
and alex has his 2 boots 2 da mouf move, which is a super duper plus. have you ever seen a fast grappler? 8ing/capcom pretty much gave alex a crapload of crystal meth, and a 24 pack of redbull all mixed in a giant container for alex to drink in one shot.
so if you like capcom crossovers, mahvel style gameplay, scoops haagen daz and curleh mustaches, give this game a shot.
9.5 (i would give it a 9.0 but read my story on gamefaqs on how i got this game, it was epic win, so it deserves .5 higher...for that alone.)
oh, and the boss is a little biggity *****, you thought abyss was easy? oohhh maaannn...
if you're looking to import, you won't be disappointed.
Dec 11, 2008
DEAF NOTE ver.2
It's been a super-long while since I watched an anime that was actually worth remembering. No, I'm not talking about SAILOR MOON. Well then again, I still remember that garbage, so maybe I am.
But I'm really talking about DEATH NOTE, of course. This was originally a manga AKA Japanese comicbook that used to appear in JUMP WEEKLY. It's now available all over for illegal downloading. I'm sure you really want to know who wrote and drew this series. And lemme tell you a secret: it wasn't me.
The manga was eventually translated into an anime series, which was then translated into English and made available on DVD and illegal Torrents. The English-version happens to be one of the very few animes that is actually very well done. (And available on illegal Torrents.)
Synopsis
Light Yagami is a genius highschool kid. One fine day, he comes across a notebook falling from the sky. Picks it up. It's your standard DEATH NOTE, you know, the book that belongs to a Shinigami. Write the name of a person with her / his picture in your mind, and that person is instantly KO'd. I know 10 people who'd love to do that to me.
So Light starts killing off criminals appearing in the news on TV or on the Internet or in the papers. He starts to like it and continues to write criminals' names in his book. This is his form of justice. LOL Light for prez.
Soon the police wisen up and realize that all these deaths cannot be, like, a normal thing to happen. And they call in the greatest detective in the world - the mysterious L - to figure this out and see if there is a serial killer lurking behind the scenes.
The story heats up just in the second episode as Light and L constantly challenge each other to find out who the other person is. This goes on for the first 5 DVDs, until the story completely changes in the next 4 or 5 DVDs.
Score
Great musical score throughout, except for the intro/ending songs for season 2 which are downright horrible. For season 1, the intro/ending songs are simply fantastic.
As for non-musical score, this is the best anime I've ever seen in my life and gets a 10/10. You should watch it yesterday.
Spoiler
YAGAMI spelled backwards. It applied to EYEORI, and it applies just as well to LIGHT.
But I'm really talking about DEATH NOTE, of course. This was originally a manga AKA Japanese comicbook that used to appear in JUMP WEEKLY. It's now available all over for illegal downloading. I'm sure you really want to know who wrote and drew this series. And lemme tell you a secret: it wasn't me.
The manga was eventually translated into an anime series, which was then translated into English and made available on DVD and illegal Torrents. The English-version happens to be one of the very few animes that is actually very well done. (And available on illegal Torrents.)
Synopsis
Light Yagami is a genius highschool kid. One fine day, he comes across a notebook falling from the sky. Picks it up. It's your standard DEATH NOTE, you know, the book that belongs to a Shinigami. Write the name of a person with her / his picture in your mind, and that person is instantly KO'd. I know 10 people who'd love to do that to me.
So Light starts killing off criminals appearing in the news on TV or on the Internet or in the papers. He starts to like it and continues to write criminals' names in his book. This is his form of justice. LOL Light for prez.
Soon the police wisen up and realize that all these deaths cannot be, like, a normal thing to happen. And they call in the greatest detective in the world - the mysterious L - to figure this out and see if there is a serial killer lurking behind the scenes.
The story heats up just in the second episode as Light and L constantly challenge each other to find out who the other person is. This goes on for the first 5 DVDs, until the story completely changes in the next 4 or 5 DVDs.
Score
Great musical score throughout, except for the intro/ending songs for season 2 which are downright horrible. For season 1, the intro/ending songs are simply fantastic.
As for non-musical score, this is the best anime I've ever seen in my life and gets a 10/10. You should watch it yesterday.
Spoiler
YAGAMI spelled backwards. It applied to EYEORI, and it applies just as well to LIGHT.
I also got one for DEATH NOTE.
Dec 10, 2008
Best Of 08
should be coming soon. I have kind of a lot to say, so it will probably take a while to put together.
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