The most groundbreaking revolution in 2D fighting gameplay is pressing A+B together in KOF. This will make your character ROll forward, backward, or directly across your opponent's character.
A few characters can't ROll, and instead they do a backflip, or a slide, or just plain suck.
YASHIRO doing a backflip because he's scared of CHOI.
Also because I couldn't find a single ROlling picture anywhere on Internet.com
ROlling began as a new gameplay feature in 1996 when KOF saw its third sequel, the aptly titled KOF*96 - which happens to be among the worst games ever made.
Basically, when you hit the A and B buttons together, your character does an evasive ROll, and can therefore avoid / not get hit by any attack, i.e. punches, kicks, fireballs, hand signals, and harsh language.
How to use ROlling in KOF
1. ROll to avoid fireballs
2. ROll to avoid RAMBO DANCE DUSTBINS, and GALACTICA PHANTOM
3. ROll to avoid jump-in attacks
4. ROll in and attack from 'the other side'
5. ROll in and throw
By following the above killer strats, a few really smart players discovered a bug: that doing mainly anything else in KOF is pretty useless.
But they forgot to discover a bigger bug: the one that's stuck up SKN's [bleep!]
Pro-Tip: On home-versions of KOF, press [A+B+L1+L2+R1+R2+SELECT+START] for maximum impact.
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